TAILORING the RULES of the GAME

A heartfelt thank you to Pat Ferre for wholeheartedly answering the ‘Call to Action’! His expertise has brought about logical suggested changes to the SOCCERevolution Rules of the Game, shaping a better future for D-7 communities. Please take a closer look at his invaluable input and the transformative suggestions he has made ...

Field Markings

  • All lines are distinctive and a minimum of 2″ wide.

  • What is the purpose of the halfway line if there is no offside?

              More work and cost to set up the field.

  • A center circle: Maybe 3 yards in diameter from the center spot

              with a line from side to side for kick-off should be enough!

Spectator viewing line:  Minimum 3 yards from touchlines.

  • As much as possible, there should be a limit as to how far down the field spectators are allowed.

  • Maybe limit 10 yards from each goal line so they do not interfere with the players, coaches, and referee(facilitator).

  • Nobody is allowed behind goal lines.

Goals:  I think 2 yards wide may be a little narrow.

  • Maybe 3-4 yards might allow for more goals, which is what the game is about, and the cherry on top of the ice cream for the hard work.

Ball: I have not played around with a #2 ball but kicked a #3 ball.

  • I think that because of the size, the #2 may be a little hard and not as soft if kicked into a little player.

 Players:  2 v 2 may not offer enough options for passing.

  • 3 v 3 and 4 v 4 often have more options for passing and running and start to make it look more like team play.

  • No more than 2 or 3 extra players per team

  • Substitution after each goal sounds good as long as goals are not scored so often that players rotate in without having time to get into the game.

  • Also, if goals are not scored, there might be a play time limit, so players have to rotate every few minutes. Those waiting to sub may get bored if they wait too long to go in.

No referees—- But leagues may want to use these games for training grounds for game day facilitators.

  • Also, spectators or siblings in attendance can help with out-of-bounds.

Start of Play.  A center circle, maybe 3 yards wide with a line going from side to side to simulate the halfway line, it would give the players a basic understanding of where to stand before the kickoff.

The ball is out of play when it has totally crossed over the goal or touchline.

  • When a foul is committed, or a player INTENTIONALLY heads the ball.

Fouls and Misconduct.  When a foul is committed, free kicks should be indirect.

  • The player should receive a short explanation of what they did.

  • An unintentional foul should not be punished.

  • The player committing a “serious” foul should rotate out before the kick is taken.

  • The kick for a “serious” foul should be directed at an open, unblocked goal from the spot of the foul.

  • If the ball does not reach the goal, the game continues.

No goal kicks: The ball is kicked back into play by placing it on the ground on either side of the goal, one yard from the goal line.;

No corner kick:  The ball is kicked (passed) to a teammate or dribbled from the end of the touchline closest to the corner.